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Showing posts from April, 2019

3D Art - Blogs (Wolfman Art) Linktree

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3D Buzz https://www.3dbuzz.com/forum/activity.php# 3DTotal https://3dtotal.com/WolfmanArtist CG Society: https://wolfmanart.cgsociety.org/ Art Station: https://www.artstation.com/thewaningcrescent DeviantArt: https://www.deviantart.com/wolfmanartist Cube Brush: https://cubebrush.co/settings/profile Social Media: Twitter: @WolfmanArtist Instagram: @wolfmanart Facebook: @WolfmanArtist YouTube: https://www.youtube.com/channel/UCVOawdlviyazItuXNtLeqwA Twitch: https://www.twitch.tv/darkmysticstudios Steam: Shops: etsy shop: https://www.etsy.com/shop/DarkMysticStudios website shop: https://www.williamwolfman.com/shop

Adjusting Grid Space - 3DS Max

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Adjusting the grid space will adjust the size of the grid in your scene. This is particularly useful for measuring out the distance between objects or for snapping objects onto the grid vertices. The grid is always invisible in this memory space. The bigger it gets won't take up any memory on your computer.

Subobject Mode

1. Vertex Mode 2. Edge Mode 3. Border Mode 4 - Polygon Mode 5 - Elements Mode Click 5 twice and you go back to Top Level Mode to select whatever objects you want in viewport

Combine Objects - Attach 3DS Max

Select Object Click "Attach" Select another object Both Objects are now combined.

Snapping - 3DS Max

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2D Snapping -  snapping on same plane Z axis 2.5  D Snapping  - Sanpping objects in space as if they are on the same level Top Viewport; not perspective viewport this Top Viewport works because of the axis these objects are in.\ 3D Snapping -  Move object in space to exact x, y, and z coordinate Its a generalized snapping method. That isn't as controlled as 2D and 2.5 D Rotational Snap Toggle  2D Snap The cursor snaps only to the active construction grid, including any geometry on the plane of that grid. The Z axis, or vertical dimension, is ignored.  2.5D Snap The cursor snaps only to the vertices or edges of the projection of an object onto the active grid. Suppose you create a grid object and make it active. You then position the grid object so you can see through the grid to a cube further off in 3D space. Now with 2.5D set, you can snap a line from vertex to vertex on the distant cube, but the line is drawn on the active grid. The effect is like holding up

3DS Max - Essential Hotkeys

3DS MAX Keyboard Shortcuts - Modes 1 - Vertex 2 - Edge 3 - Border 4 - Polygon 5 - Element 5 (again to exit out of modes) G - HIDES GRID Z - ZOOM EXTENTS (fit objects to view) (THIS ONLY WORKS IN PERSPECTIVE/ORTHOGRAPHIC; YOU MUST CHANGE PHYSICAL CAMERA OR MAKE SURE PHYSICAL CAMERA IS NOT ON.) T - Top B - Bottom View R - front view L - left view Alt+W - see all viewports Alt+W+cursor - enter viewport Middle Mouse panning Scroll - Zoom alt-middle click - orbit alt-Q - isolation mode s -p exit out of snaps CTRL+V - CLONE Ctrl+Shift+Click - Quick Select (while in polys mode) Alt+X - Make visible/invisible Altered UI hotkey(s): Shift+T - Transform Toolbox